Experiential

S-express subway install.

This was a guerrilla art installation on the New York City subway. The goal of the piece was to inspire interaction amongst riders of public transit. Documentation of their responses were captured as part of the project. 

This is a multiplayer board game geared for families that deals with the concepts of food scarcity and food waste. The idea stemmed from a desire to educate about how different socio-economic factors affects one’s ability to access quality foods. Through playing the game, individuals are forced to think about their choices and weigh the consequences of their actions.  

Chomp, chomp, or chuck it.